In 2011, from September 16th through the 23rd, thanks to my employer Grassroots-Technologies, I attend The Big Nerd Ranch to take their "Beginning iOS" class.
Here is a description of my experience....
So that you can gauge my reactions to the class, here is my background.
I started programming when I was 13 or 14 on an TRS-80 model II and quickly moved over to the Apple IIe.
Big Nerd Ranch courses take place in a large, rustic B&B in the outsides of Atlanta called "Historic Banning Mills". The site has many hiking trails and used to be the location of a series of mills (primarily paper and flour-related) of which there are now only ruins. Banning Mills' other claim to fame is the large number and length of their ziplines which criss-cross the property. According to the owners, they are the longest ziplines in the U.S.
Big Nerd Ranch staff takes care of transfers to and from the Atlanta airport. Our driver was Brooks, who was very polite and helpful and answered questions about BNR, Atlanta and Banning Mills. Everyone is asked to arrive the night before the class starts for orientation.
Banning Mills has cabins and rooms, which are like mini-cabins, built in the same rustic style. I was assigned to a room which had a king size bed (which seemed to be elevated 7 feet off the floor), a TV, clock radio and one of the well-known hot tubs.
The bathroom shower was basically a powerwasher. Some guests described it as a sandblaster and everyone had a different technique for dealing with the powerful flow of water. I'm not sure why they had so much water pressure, but you got used to it after a couple of days.
The Banning Mills staff was very friendly and helpful and the food was plentiful and delicious (so much so that I gained weight during my stay). Meals are at 8:30am, 12:30pm and 6:30pm.
BNR markets their classes as being for anyone that wants to learn--programmer or not. In fact, in my class, we had 2-3 people with no programming experience at all including a construction worker and a mailman. The rest of the participants were from all over the country, with one developer from Canada.
At the time that I signed up, there were 2 iOS classes being offered: a 4.5-day iOS intensive and a 6.5-day iOS Bootcamp which is the 4.5-day class preceded by 2 days of Objective-C training.
Even though I'd done some work in XCode and was familiar with Objective-C, I opted for the 6.5-day class because I felt that my grasp of Objective-C was shaky. Plus, I was evaluating the class for my employer and I needed the full experience to know if it would be worth it for other developer at my company.
Both parts of the course (Objective-C and iOS) were run in similar fashion. We worked from a textbook and the instructor gave a 15 to 30-minute lecture prior to each chapter covered, followed by lab time. During lab time, students worked through the chapter, completing the exercises and optionally working on challenges at the end of most chapters.
Class ran from 9:00am - 12:30pm, then again from 1pm-6:30pm, with additional lab time every night until around 10:30pm.
Every afternoon we were taken on an hour-long hike through the woods on the Banning Hills property, with the option to enjoy the ziplines on Thursday. NOTE: I found 2 ticks on me, one of which bit me, though no one else complained about tick bites. I think it would be a good precaution to check yourself for ticks after hikes if you attend classes at Banning Mills during the summer months.
The first two days of the bootcamp were taught by Mark Fenoglio with teaching assistants Juan Pablo Claude and Steve Marriott.
Prior to arriving, I read from Stephen G. Kochan's excellent "Programming in Objective-C 2.0", which was recommended by the BNR staff. That and my previous experience writing some iOS apps gave me a decent grounding in Objective-C.
The process of the class was to get a 15 to 30 minute lecture on a topic from the textbook we were given, followed by lab time were we went through the chapter and worked on the exercises within it. Mark was very knowledgeable and answered all our questions, no matter how off-topic they were.
Because of my prior experience as a programmer in general and with Objective-C in particular, I found the class to be a little slow-paced and easy. I got through the chapters and exercises quickly and had time left over to complete chapter challenges or experiment. However, I got to cement my understanding of some key concepts and had the opportunity to ask questions outside of the scope of the chapters. Given that there were students in class who were either completely new to programming, or to Objective-C, I believe the class went as fast as it could have gone. As someone learning iOS development, you have to understand the basics of Objective-C and be comfortable with the syntax of the language before you can move forward. All those square brackets take a little getting used to.
iOS Development portion:
On Monday morning, Mark handed the baton to Joe Conway who, along with Aaron Hillegass, is the author of "iOS Programming: The Big Nerd Ranch Guide". We were fortunate enough to be working from the as-yet-unpublished 3rd edition of the book.
The structure of the iOS development portion of the class was very much like the Objective-C part: a lecture followed by lab time where students worked through the chapter, exercises and challenges. Joe covered most of the book, around 85% I'd say. The chapters and the lectures themselves build on each other through the thread of applications to which students continually add functionality.
Joe's skill and style as an instructor is excellent. His pacing is carefully measured and he explains tricky concepts in a way that makes them accessible to non-programmers and programmers alike. He has a very deep understanding of the subject matter and is able to impart that information clearly. I noticed that he also paid close attention to the reactions of students, explaining topics in a different way when he sensed that not everyone was with him.
The pace of the instruction was unrelenting--much quicker than that of the Objective-C class. Even though no single topic was overly difficult, it became and more challenging by the hour to keep pace. By day two, I started not completing the challenges, then I had trouble completing the chapters and exercises themselves in the time given and needed to head down to the lab after dinner to finish my work.
I was not alone. That was the experience shared by practically everyone in the class--it didn't matter if you were a programmer with 15-years experience or not. There was one student who, especially after dinner, when we were all exhausted, grunted and sighed his discomfort with every page turn, echoing how we all felt.
That said, I wouldn't have wanted it any other way. I learned a lot from the class, not the least of which is a new comfort level and ease with the language and tools that comes from the intense immersion you undergo.
No one should sign up for this class and expect to walk away an expert iOS software developer. It takes time for humans to learn new skills, even if you have years of relavent experience (actually, sometimes experience is a detriment).
A week of instruction like this is a fine balancing act between going over as many topics as possible, but without leaving people behind for the sake of keeping pace. You want to push them, but without knocking them over. You want students to learn the material, yes, but more importantly, you want them to acquire the skills and building blocks to manage their continued learning once they leave the class. In all these respects, I feel that The Big Nerd Ranch "Beginning iOS" course did that for me. I would recommend it to anyone looking to jump-start their iOS development goals.